Video Game preservation is an important part of preserving our culture and pieces of digital art. The following are a few of the awesome websites for those who are preserving video games. Some of them are academic, other are works of love done as a hobby.
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Nicole has died of dysentery. Haven't we all? Thanks to some awesome game archivists, The Oregon Trail is now available to play for free online. Go ahead and say goodbye to your productivity. |
Archive.org archives (imagine that) is a space that archives texts, audio, software, video, images, etc. online for everyone to enjoy. If you search in the software category, then you'll find thousand of old games archived. The majority of the games available on this site are MS-DOS games, however if you dig hard enough there are a few that work well with emulators.
A few of the games available:
A video game archive support by the University of Texas'
Dolph Briscoe Center for American History, whose missions is "A primary goal of the UT Videogame Archive (VGA) is to aid students, historians, industry professionals and others in the use of our collections." Their games are not available online.
DiGA, or the Digital Game Archive is a non-profit based out of Berlin. All games that are able to be downloaded from their site, can be downloaded legally, however there is only a small number available. Their games include those such as RuneSword II and BMX Simulator.
While DiGA is a little light on playable/downloadable games they do have a pretty decent list of resources for those interested in game archival.
With over 100 Atari games, and over 3,400 8-bit games preserved, this is one of the more impressive game archival websites out there. They also have an in-depth
knowledge base concerning software preservation.
HTGG is a:
research project is to explore the history and cultural impact of a crucial segment of New Media: interactive simulations and video games. The current generation of video and PC games has established genres that effectively use narrative, competitive, and play structures for community-based interaction, performance and content development, and push the boundaries of computer-generated animation, graphics, and audio.
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